πConfiguration
Plugin Configuration: You can change the plugin storage. We recommend using MySQL storage, as it is the only option that is fully supported and utilized in all features.
Configuration
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# Documentation: https://zessentials.groupez.dev/
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# Displays debug items in the console, if you request support please enable debug and send logs with debugs
enable-debug: true
# Storage:
# JSON
# MYSQL
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# We advise you to use MYSQL, the JSON storage is only there to install the plugin and do some testing.
storage-type: MYSQL
# PAPER
# REDIS
server-type: PAPER
# Configuration of your database, it is recommended to use the database to store your data, JSON does not support everything
database-configuration:
# For Pterodactyl panel: when you create a database it creates a <prefix>_<database name you chose>. Set "prefix"'s value to the prefix of the database
tablePrefix: "zessentials_"
# IP Address of the machine the database is hosted on
host: 192.168.10.10
# Port of the database, by default MYSQL's port is 3306
port: 3306
user: homestead
password: 'secret'
# For Pterodactyl panel: when you create a database it creates a <prefix>_<database name you chose>. Set "database"'s value to the name of the database
database: zessentials
debug: true
# ToDo - Créer un système qui permet de load toutes les données en cache (pour SQL et JSON) et ajouter un moyen de pouvoir filter par rapport à l'activer du joueur
# ToDo - Par exemple pouvoir load les joueurs actifs durant les 7 derniers jours, ainsi on Γ©vite de load tout les joueurs mais seulement les joueurs actifs
# ToDo - Se systΓ¨me va permettre de load les donnΓ©es des joueurs plus rapidement, en cas de crash serveurs si des centaines de joueurs veulent revenir en mΓͺme temps cela peut Γͺtre problΓ©matique.
# ToDo - Cette solution sera très bien pour se genre de cas.
# Configuration for your redis server
redis-configuration:
host: "192.168.10.10"
port: 6379
password: "123456a"
# If you have enabled this option, players with the essentials.bypass.cooldown permission you can execute commands in command-cooldowns without being assigned
enable-cooldown-bypass: false
# Create command cooldowns (can run a command after X amount of seconds)
command-cooldowns:
- command: heal
# In this example you can see that the "/heal" command has a 60 seconds cooldown
cooldown: 60
permissions:
- permission: "essentials.cooldown.heal.vip"
# In this example whoever has "essentials.cooldown.heal.vip" permission can run "/heal" after 40 seconds
cooldown: 40
- permission: "essentials.cooldown.heal.staff"
# In this example whoever has "essentials.cooldown.heal.staff" permission can run "/heal" after 20 seconds
cooldown: 20
# Trash can GUI size. Must be 9, 18, 27, 36, 45, 54.
trash-size: 27
# Compact materials with the /compact command
compact-materials:
- from: COAL
to: COAL_BLOCK
- from: REDSTONE
to: REDSTONE_BLOCK
- from: LAPIS_LAZULI
to: LAPIS_BLOCK
- from: IRON_INGOT
to: IRON_BLOCK
- from: GOLD_INGOT
to: GOLD_BLOCK
- from: IRON_NUGGET
to: IRON_INGOT
- from: GOLD_NUGGET
to: GOLD_INGOT
- from: DIAMOND
to: DIAMOND_BLOCK
- from: EMERALD
to: EMERALD_BLOCK
- from: COPPER_INGOT
to: COPPER_BLOCK
- from: NETHERITE_INGOT
to: NETHERITE_BLOCK
# Transforms keys by color, used in messages
message-colors:
- key: "<primary>"
color: "#24d65d"
- key: "<secondary>"
color: "#656665"
- key: "<error>"
color: "#ff0000"
- key: "<success>"
color: "#00ff00"
# Allows you to add a cooldown on commands, we will prevent players spam commands for nothing.
# If you want to disable the cooldown on the commands, do this: cooldowns: []
cooldowns:
- messages: 2
cooldown: 1500 # max 1.5s
- messages: 4
cooldown: 5000 # max 5s
- messages: 8
cooldown: 10000 # max 10s
# Stores commands in database, works only with MYSQL storage
enable-command-log: true
# Materials that can be put into furnace, use the /furnace command
smeltable-materials:
- from: RAW_IRON
to: IRON_INGOT
- from: RAW_COPPER
to: COPPER_INGOT
- from: RAW_GOLD
to: GOLD_INGOT
- from: SAND
to: GLASS
- from: CLAY_BALL
to: BRICK
- from: ANCIENT_DEBRIS
to: NETHERITE_SCRAP
- from: WET_SPONGE
to: SPONGE
- from: CACTUS
to: GREEN_DYE
- from: KELP
to: DRIED_KELP
# Default distance for /near
near-distance: 50.0
# Set a distance by permission for /near
near-permissions:
- permission: "essentials.near.vip"
distance: 100.0
- permission: "essentials.near.staff"
distance: 200.0
# Date format that will be used if no other format is available
global-date-format: "yyyy-MM-dd HH:mm:ss"
# Replace the result of one placeholder with another, very useful for adding colors for example
# Then simply use the placeholder: %zessentials_replace_<placeholder>% to use this configuration
replace-placeholders:
# Placeholder %player_ping% (https://api.extendedclip.com/expansions/player/) will be replaced to add color to indicate the playerβs ping status.
# For this example, the placeholder to used will be: %zessentials_replace_player_ping%
# In this example the playerβs ping color will change depending on his ping
- placeholder: 'player_ping' # Placeholder to be replaced, do not add %
default: '&c%result%' # Default if no condition found
replaces: # List of conditions to replace placeholder
- type: STRING # The type of the condition, here STRING allows to check if the result of the placeholder is equal to the given value
equalsTo: 0 # The value to be verified
value: '&aWHOA YOU DONT HAVE PING WTF YOU ARE IN A DATACENTER ?' # The value that will be used, you can add %result% to return the value of the placeholder
- type: NUMBER # The type of the condition, here NUMBER allows to check if a number is lower or equal to a given number
max: 50 # The maximum possible number
value: '&a%result%' # The value that will be used, you can add %result% to return the value of the placeholder
- type: NUMBER # The type of the condition, here NUMBER allows to check if a number is lower or equal to a given number
max: 99 # The maximum possible number
value: '&2%result%' # The value that will be used, you can add %result% to return the value of the placeholder
- type: NUMBER # The type of the condition, here NUMBER allows to check if a number is lower or equal to a given number
max: 199 # The maximum possible number
value: '&e%result%' # The value that will be used, you can add %result% to return the value of the placeholder
- type: NUMBER # The type of the condition, here NUMBER allows to check if a number is lower or equal to a given number
max: 299 # The maximum possible number
value: '&c%result%' # The value that will be used, you can add %result% to return the value of the placeholder
Replace Placeholders
Need to display different values depending on the result of a placeholder? With zEssentials, this is possible!
In the example above, if you have the placeholder %player_ping%
, it will be replaced based on various conditions. If none of the conditions are met, you can return a default value.
Conditions:
STRING
Check if the result of the placeholder is equal to another string.
NUMBER
Check if the result is a number and if the result is less than a number defined in the configuration.
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